Psyche - More Control of Stat?
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Psyche - More Control of Stat?
Hi there,
Does anyone have any house rules or ideas about how to get the players to have more control over their psyche score?
If a player is building a hero rather than rolling randomly, I like the idea of still rolling for characteristics, but need a cool way to get psyche a bit more control, i.e. if they are building a 'mind control / mind powers' and they need a good psyche, trying to think of a cool way to get some control for them over the Stat.
Any ideas?
Cheers,
Max.
Does anyone have any house rules or ideas about how to get the players to have more control over their psyche score?
If a player is building a hero rather than rolling randomly, I like the idea of still rolling for characteristics, but need a cool way to get psyche a bit more control, i.e. if they are building a 'mind control / mind powers' and they need a good psyche, trying to think of a cool way to get some control for them over the Stat.
Any ideas?
Cheers,
Max.
Max Bantleman- Posts : 1
Join date : 2013-06-16
Re: Psyche - More Control of Stat?
Hi Max
At work at the moment if I get some time tonight I'll have a look at the rules and see if I can suggest something
At work at the moment if I get some time tonight I'll have a look at the rules and see if I can suggest something
jamat- Posts : 94
Join date : 2012-11-23
Age : 55
Location : London
Re: Psyche - More Control of Stat?
you could use the the following
15 is a basic success
16/17 a success with some control gm decides
18+ a success with total control over effect.
15 is a basic success
16/17 a success with some control gm decides
18+ a success with total control over effect.
kevinrolfe- Posts : 286
Join date : 2012-03-28
Location : West Sussex
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