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Expo 2015

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Post by kevinrolfe Thu Feb 19, 2015 5:46 pm

I have submitted and had approved 8 games for Expo 2015 this year...

Legacy: Origin (revised Pilcomayo Project) - Approved

SquadronUK tournament Adventure "The Heist" - Approved

SquadronUK tournament Adventure "An afternoon at the V&A" - Approved

Legacy: Peking Duck (Rise of the Overlord p1) - Approved

Legacy: The Lancelot Caper (Rise of the Overlord p2) - Approved

Legacy: The Legacy Of Eagles (Rise of the Overlord p3) - Approved

Legacy: The Temple of Anubis - Approved

Legacy: Crimea - Approved

more details to follow.


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Post by kevinrolfe Mon Mar 02, 2015 9:28 pm

All 8 games are live....

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Post by Xorron Wed Mar 11, 2015 2:45 pm

cant wait to join you in 4 of your games Smile

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Post by kevinrolfe Fri Mar 13, 2015 7:56 pm

Excellent.

Said in my Mr burns voice

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Post by kevinrolfe Fri Mar 13, 2015 8:01 pm

Which games? The rise of the overlord?

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Post by Xorron Fri Mar 13, 2015 8:13 pm

yes

now i only need late access to the kickstarter or at least access to the book Smile

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Post by kevinrolfe Tue Jun 09, 2015 12:34 am

The Temple of Anubis adventure has set up a sequel,  which I may run at Dragonmeet.

The Imperial Peacemakers, Earth's first superteam.
In 1922 you were Earth's heroes, sanctioned by the League of Nations. Nothing could defeat you, or at least that what pathe news reals said, but they weren't with you in the desert, with Carnarvon and Carter, when everything changed. Your maiden mission, the opening of Tutankhaten tomb, as you broke through the sealed wall, everything changed.
you had gone down early, as John Bull the British super solider was trying to iron out the incident the night before when a British superheroes team mysteriously turned up, and had gotten drunk, with one of then holding a gun to Carters head threatening to shoot him. Bull seemed to be in control of the situation so you headed down.
Inside to tomb
The wall came down with ease, but beyond it....The unbelievable.
This is where your memory gets patchy, there was a dog headed person trapped beyond the wall, you had crossed some kind of magical ward, worthy of the Thule, as you entered the chamber.
There was a burst of bright lights and the room around you changed, the last thing you remember is the dog headed man speaking to you, "kneel before Anubis" then everything went black.
You woke in some kind of sealed pod, in some kind of futuristic Egyptian temple, where hieroglyphs adorned the walls telling some strange story*. For two days you were thrawls of Anubis's daughter or the giant lamia like snake woman claimed, you were awoken to help the large feral dog men that were there repel an impending attack. The first wave was simple the woman in white was easy subdued, but the second group was much stronger, they blew through the temple like a hurricane, taking your entire team out in seconds, leaving only Amp conscious.
The second time you awoke, the world you thought you had known was over. No longer thrawls of Anubis, your free will restored you were able to speak to the group who had defeated you. They said they were the Starguard from some distant solar sytem, they came hunting the woman in white. It's what they said next that changed everything. The year was no longer 1922 but 2015, you had been asleep for over 90 years, and the Temple was inside a planet at the edge of our galaxy, for most of us, everything and everyone you knew were dead. It reminded you of the ancient Chinese curse "may you live in interesting times".
Going Home
The Starguard gave you a craft and set it on a earthbound trajectory, you were finally going home. But, in this is a big but. Before you were sent on your way a second group arrived, the Starguard called them the Galactic Guardians, they didn't get on. The Starguard trapped them inside the temple and left, wishing you well on your journey home. Yours was the slower craft, you could help thinking the guardsmen would come after you first as you were closer and slower.
The adventure begins as you doc at SPACE STATION ALPHA, the secret British space station, stationed on the dark side of the moon.
Meanwhile close to the earth the similarly named SPACE STATION ONE, (the secret US space platform). Monitored a craft of unknown origin going behind the moon, and vanishing. This information has been related to Agent X, they are waiting instructions.
The Galactic Guardians
Five Guardsmen had been trapped in the temple by the Starguard, it had taken them a while to escape. Dispute the efforts of the Starguard (they will inform the Guardians high council, the Criminal Corona, killed the team
The missing Galactic Guardsmen are.
Alpha-Red - Darminan Carmicheal
Beta-Gold - Tammerine Torton
Gamma-Blue - Fickley McMorran
Zeta-Prime - Albert Edmund IIII of Earth.
And a Primus Xii squad.
They have the GG-Archeon cruiser.

*you couldn't read the hieroglyphs, but the one calling himself Satellite gave you a rough translation.
Anubis was a being called a Krai, exiled from his home planet for unspecified atrocities, he came here set up a temple then moved on to earth were he was worshipped as a god.

Meet the Peacemakers
Parallaxx - the Parallel man
Parallaxx comes from another Earth, in a parallel universe, known as the mirrorverse. He was cast out of his world by a Jabbawoky, one of the strange creatures of that realm. On the orders of A.L.I.C.E. This came at a price, the visible Parallaxx exists in a different space to his true self. The visible is intangible and the invisible tangible. Though He looks normal when viewed through a mirror.
Amp - granddaughter of Nicoli Tesla, a flapper with a powerpack
Valkyre - the last Asgardean on Earth.
Sentinel - the forth son of Cerberus
The Thunder Twins (Leviathan / Behemoth) - a former Avatar of Ymir, actually a 14ft Giant, that can split into two 7ft beings. Has one of Odins Ravens as a pet.


Last edited by kevinrolfe on Tue Jun 09, 2015 12:56 am; edited 2 times in total

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